v0.6.321


Hey everyone!

Have a small update to increase stability a bit. There's still issues with occasional crashes if the player stabs an enemy in the same spot with more than one weapon.

I'll be continuing to work on stabilizing the enemy ragdolls to make sure this doesn't happen, but for the meanwhile I wanted to put out this patch that at least reduces the frequency of crashes.

Currently working towards possibly extending the Tab Games team beyond just myself. A bit of why updates have been a bit lite the past couple weeks. Once the team expands, things will really start to pick up though.

For the meanwhile, I hope you're enjoying the game and I will be aiming to get back on the regular update schedule soon!

 - Justin "Tab" Rosete

Patch Notes:

 - Skybox and fog now interpolate colors when player is damaged to created a more complete damaged screen effect.

 - Added safety checks to make sure shoulder demon doesn't get lost when changing scenes (would happen if player pulled him out before the game loaded or sometimes if he's pulled out during a loading scene)

 - Added a new quest that must now be completed before progressing to the final room of the first tower.

 - Fixed bug that was preventing specific code from executing if the player's hand get's too far from held items. This increases stability and will reduce the frequency in which crazy physics bugs cause the game to crash

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