SSH v0.6.3141


Hey everyone! This week my focus was on sound. AI are now aware of sounds that are made around them. Several new sound effects have also been added to the game.

Enjoy!

- Justin "Tab" Rosete

Path Notes:

- AI sound alerting system implemented. Stabbing weapons in to the ground will now make a sound. Any AI close enough to the sound will go to the spot to investigate.

- AI will now alert nearby AI of the same faction if they enter combat. AI will not alert other AI if they are killed within one second on spotting a target.

- Alerted AI will investigate the spot where the AI was when he first spotted a new target.

- Added sound effect for when the player tries to fire the arquebus but it has no ammo.

- Added footstep sounds to AI

- Corrected an issue that would cause Ninja's psais to be invisible if they enter combat while falling.

- Running now creates footstep sounds that can be detected by enemies at close range.

- Shoulder demon is now not grabbable until after the game starts.

- Moved position of shoulder demon while socketed to make sure he's not in the player's way.

- Made several corrections and improvements to mimic chest.

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