SSH v0.6.3113


This update adds a new bamboo forest maze area to the game and also has a lot of fixes for animations.

My main reason for pushing out a build early is that I realized the last build had a rendering error with the blood on the PCVR version. While I was at it, I added some graphical enhancements to shadows on the PCVR version. 

Enjoy!

Justin "Tab" Rosete

Patch Notes:

- Corrected some materials that

 - Return of the bamboo forest area

 - Found mistake in equation used to calculate attack distance for NPCs. This has been corrected and should result in NPCs gauging their attack distance better, especially when they're fighting each other.

 - Updated AI Combat behaviors on several yokai to make them a bit more aggressive.

 - Updated yokai behavior/animations so that their attacks will be interrupted if they take damage.

 - Corrected bug that was preventing hits on yokai from registering correctly

 - Corrected issue that would cause ninjas to get stuck in their falling animations.

 - More detailed shadows on PCVR

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