v 0.6.078 - Save System and bug fixes


Friday is finally here and that means the start of a new weekend and a new SSH build!

This week's update contains mostly bug fixes and small improvements. The kappa marsh area is a bit more interesting and less empty now.

Also added a save system, which doesn't make a big difference now but will be important when the story mode releases, which should be in the next couple weeks. 

With all that said, here are the patch notes:

 - Added a save system. 

 - Game saves automatically when moving to a new area.

 - Players can save manually by talking to shoulder demon.

 - Currently what is saved is the players locations, quest progress, and number of resources collected

 - Added a safety check that corrects the player's body if the IK gets messed up (usually evident by player's body floating in the air)

 - Added death effect to yokai enemies

 - Reduced chance of devil yokai spawning

 - Additional enemy spawning added to kappa marsh and bamboo forest areas

 - Updated kappa yokai AI behavior

 - Added more events that automatically close menus, including quest menu.

 - Changed default sound levels.

 - Changed minimum and maximum zoom on 3rd person camera

Coming soon:

 - Saving game will also save what items player has stored.

 - Updates to scene changes to prevent players from losing held items

 - Loading screens

 - Story mode, including new areas, NPCs, and quests.

 *Trying to have this ready as soon as possible but it may still be a couple more weeks due to the size of the update. I attached a few screenshots of the new areas though as a preview. :)

Files

SSH v0.6.078.zip 973 MB
Sep 25, 2021

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